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Register your Interest for our Unity SDK Beta Test Program

Appearition invites users to join closed beta testing group for Enterprise SDK – here’s how to sign up.

Appearition is looking to recruit about 50 people to a closed, private group of beta testers to help in early builds of software for the EMS Enterprise Unity SDK. Eligible users would need to, be active in the Unity developer community, be willing to give feedback, and also sign a non-disclosure agreement.

Closed Beta program is an opportunity for us to listen to your feedback and refine or revise our product strategy based on that. It also helps us to find major bugs at an early stage and release more stable Open Beta and official builds.

The Closed Beta Group is the closest group to Appearition staff. Given the privacy aspect, you are required to sign an NDA (Non-Disclosure Agreement) with Appearition to be part of this program.

Register your interest here. Simply fill out the information required.

First Ever Unity Center of Excellence in Australia focused on Augmented Reality

First-of-its-kind partnership enables enterprise success with digital transformation

Melbourne & Singapore, April 4th, 2018 — Unity Technologies (​https://unity3d.com/​), creator of the world’s most widely used real-time development platform, and Appearition (http://appearition.com/), provider of augmented reality solutions for enterprises, today announced a partnership to launch the first ever Unity Center of Excellence (CoE) for enterprises in Australia. Corporations worldwide looking to introduce innovative solutions, now have an augmented reality-focused CoE as a resource to address corporate pain points.

“Since Unity’s inception, our mission has been to democratize development, solve hard problems and enable success. We’re excited to partner with Appearition because the company shares our passion through its dedication to the development of augmented reality solutions,” said Hubert Larenaudie, President APAC, Unity Technologies. “We hope corporations that are tackling issues with digital transformation benefit from the solutions and support from partners like Appearition who are using Unity’s technology to enable the success of enterprises.”

The Unity CoE highlights the enterprise demand and growth of augmented reality solutions and the move towards digital transformation. The partnership is a significant step forward for both companies enabling corporate digital transformation and fostering an ecosystem to encourage knowledge sharing of best practices.

“Appearition’s mission is to enable the success of others, a mission that we gladly share with Unity. We pride ourselves on building innovative products to help enterprises succeed,” said Vivek Aiyer, Founder and CEO of Appearition. “Appearition is delighted to partner with Unity to launch the first ever Center of Excellence in Australia. With our global presence, we are excited to continue to deliver end-to-end-deployment through the entire business technology lifecycle.”

About Appearition

Appearition was established with the vision to enable its customers’ success by developing and deploying Virtual Reality (VR) and Augmented Reality (AR) software solutions across verticals. Over the years, Appearition has developed and constantly improved what it calls “Green Spot Process” for digital transformation projects, to deliver and obtain user acceptance of the proposed solutions. On a more technical front, a proprietary, cloud based platform, Enterprise Management System (EMS), has specifically been designed for the B2B and B2B2C segments. The EMS features a state-of-the-art SDK as well as an API to connect to multiple data sources and make developers’ lives easier. It ultimately delivers dynamic and personalized experiences in AR and/or VR environments in real-time. Appearition’s team of global experts in their respective fields, share the ambition to be the leading supplier of immersive technologies and services to the global market. A dedicated, in-house R/D team operates out of Melbourne and entertains various international research partnerships with leading universities. Appearition is headquartered in Melbourne, Australia with offices in the US, as well as in India. Opening of additional global offices to be announced later this year.

For more information, visit www.appearition.com.

About Unity Technologies

Unity is the creator of the world’s most widely-used real-time 3D development platform, giving developers around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences. The company’s 500+ person engineering team keeps Unity at the bleeding edge of technology by working alongside partners such as Google, Facebook, Oculus and Microsoft to ensure optimized support for the latest releases and platforms. Games and experiences made with Unity have reached 3 billion devices worldwide and were installed more than 24 billion times in the last 12 months. Unity’s renowned flexibility gives developers the power to target and optimize their creations for Unity employs an “write once, publish everywhere” approach, enabling developers to target 25+ platforms including Xbox One, PlayStation 4, Gameroom (Facebook), SteamVR (PC & Mac), Oculus, PSVR, Gear VR, HoloLens, ARKit (Apple), ARCore (Google) and more. Unity also offers solutions and services for connecting with audiences including Unity Ads, Unity Analytics, Unity Asset Store, Unity Cloud Build, Unity Collaborate, Unity Connect and Unity Certification.

For more information, visit www.unity3d.com and to see the latest games and experiences created in Unity, go to https://unity.com/madewith.

To know more about the Centre of Excellence, visit https://unity3d.com/coe/appearition.

Developers’ Post: Top 5 Unity tutorials regarding AR/VR

Vuforia How To :

Vuforia is probably the most reliable and easy to use AR platform on the market. This video-guide will help you setup your own AR experience in a few minutes only. They made it really accessible, and whether you’re a developer or a company, having your own set of AR experiences will help you promote yourself and stand out.

Cardboard / Gear VR :

When it comes to VR, cardboard has always been the most accessible out there, followed by Gear VR (which is actually pretty good in quality). This video is, in my opinion, the one who explains best how to get started with basic VR, and create immersive experiences for your clients, fans, future employers or relatives!

Vive Setup & Input :

If you are looking to get into standalone VR projects, VIVE is probably the right headset for you. This tutorial will teach you how to get started, which is something that I feel needs far more attention than most developers give. It’s easy to forget sometimes, that the best virtual experiences need the best inputs.

Custom Editor :

If there is one thing on Unity which is underrated, it’s definitively Custom Editors. They allow a much faster production efficiency as a programmer, and will let some teammates which aren’t necessarily good at programming to handle the design of your game or application without a sweat.

 

Shader (Shaderforge, a Unity asset) :

Shaderforge for Unity, or Unreal’s material, or Blender or any node-based material systems are something that all devs should, sooner or later, get good at. When reaching late development, it’s noticeable that 70% of the efficiency issues can get fixed by making your own shaders, and that can eventually, become essential. The fact that they are node-based only makes it easier to work with, and enabled better results.

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